A Data-Driven Artist and Fan Perspective

By james.lamberti

I was fortunate to attend the Digital Music Forum West conference this week and help set the table for 2-days of discussion with Eric Garland from Big Champagne and Russ Crupnick from The NPD Group.  In only my second speaking gig with Topspin, I wasn’t sure what to expect.  Frankly, the industry has an appropriate fascination with what we are up to, but an unrealistic view on how quickly our vision will be achieved.  I have always believed the line between confidence and arrogance was a thin one easily confused.  I made a conscious decision to disclose more about our progress than ever before and send a message to this industry that we are confident of our mission and ability to succeed in it, but appropriately humble about the work and partnerships required to get there.

Russ led off with a well-researched discourse of the state of recorded music consumers.  I have chosen those words carefully.  It was about music as a product and those who do (or don’t) consume it.  Unfortunately there is less consumption according to $$ spent.  His most important point, and one I agree with completely, casual fans are being underserved.  (I will take it one step further.  Pretty much all music fans are being underserved.)  Russ is the consummate professional and his research was totally accurate.

Eric was next up and gave the industry an update on the stark reality.  U2’s latest record was ripped ~ 2 million times for free (500,000 before street).   CD unit sales at $16.99 are declining and being replaced by $.99 cent downloads.  Ouch.  Again, Eric’s data speaks volumes about the state of physical and digital music.  It’s the absolute truth – dismal as it may be.

Enter my 10-minute discussion.  So what about fans and artists?  We analyze this industry top down with the incumbent industry as audience and focal point.  I decided to speak about the relationship between artist and fan using the language of data as support.  Wherever we end up, the terms will be dictated by fans and artists.  I felt it appropriate to lend their voice to the conversation.

My main points are as follows:

Artists are brands with many products to sell, only one of which is music. We love to analyze the music industry independent of all other products (e.g. music, merch, tickets, advertising), yet the artists and fans do not relate to each other on music alone.  Fans will spend (and spend a lot) for a combination of both physical and digital goods that span the artist’s “product line”.  The data support:

  1. 70% of all transactions include a physical good leaving only 30% as digital.  Note this does not include tickets or sponsorship dollars.
  2. The resulting revenue per transaction is over $18 vs. $3 in digital channels.

The implication is obvious.  360° deals make sense for the artist and the fan.  The industry needs to stop trying to save the topline of the music product specifically and start treating the artist as a brand with many products.

Music is the greatest promotional asset ever. Fans in today’s digital world understand that paying $16 for a record they have never heard is just plain stupid.  The solution is a simple concept borrowed from other industries – trial.  Give away some of your music in exchange for a permissioned relationship to gather a fanbase.  The alternative is to keep trying to sell a $16 piece of plastic.  Personally, I think it makes more sense to promote trial in exchange for a relationship with the fan.   Professionally, I will defer to the data.  Specifically, the conversion rate* of artists who give away some music is about 4x that of artists who only stream.

*  Conversion is defined as purchasers over web site visitors.

We need more focus on cost reduction.  Both Eric and Russ had reams of data showing the decline in topline revenue for music.  This is fact.  That being the case, we should take a look at the underlying cost structure.  Two major cost centers include marketing and the A&R function.  The data between artist and fan offer some important insights.

  1. Not one paid marketing test conducted in 2009 yielded positive ROI.
  2. Other the search, there is no digital channel contributing more than 10% of sales volume for the artist directly.  Further, there are hundreds of channels contributing less than 1%.
  3. On average, Topspin widgets dispersed to 90 locations at virtually no cost.

The data suggest we need to focus on methods to efficiently harness the value of viral marketing and the direct marketing that results from ownership of the fan relationship.  These tools can drastically reduce the cost of marketing and eliminate entirely the need for remarketing every album cycle.  To paraphrase Ian Rogers, people buy music from trusted sources.  Period.  These sources are less and less likely to include bus stops, magazines, and TV ads and more and more likely to come from the rich social fabric of the Internet that allows fans all over the globe to recommend music to each to other.  Let’s make it personal.  Who are you more likely to believe?  Wal-mart or your high school music geek buddy who still loves music and lives 3,000 miles away?

We can scale the A&R function with help from data.  This point was hotly debated at the conference.  Either folks disagreed, or they didn’t full understand the point during my :30 seconds on the topic.  Allow me to clarify.  If you want to be a multi-million dollar music company, you will need to find a way to profitably manage hundreds if not thousands of artists.  According to the data we are seeing, there is a way to accomplish just that.  He is the formula:

  1. Read the social media footprint of artists and look for unsigned artists who are spiking.  (Next Big Sound is a great 3rd party source FYI).
  2. Train them to run their business in a sound manner and give them basic technology tools to do so.
  3. Measure their performance based on artist-to-fan engagement metrics and a general observation of their work ethic via said tools.
  4. Take the top performers and invest time, money, and expertise in their careers.
  5. This along with a healthy dose of gold old human A&R is a highly efficient and scalable way to find financially viable artists.

I will debate this method of A&R will yield a far higher ROI on a per artist basis than current methods with anybody in the industry anytime.  It’s simple math that has been used in other industries for 60 years.  The banking and marketing companies that perform this function most efficiently and quickly will have a seat at the table in 5 to 10 years.  The rest of them will simply cease to exist.

The direct-to-fan artist as retailer model is not the savior of this industry, you are. This is one of the most important points made in my :10 minutes in Hollywood.  Putting up a website with some buy buttons will do little to further your cause.  We are still in the learning and investment stage with evidence of great promise, but execution and hard work are requisite elements.

  1. Currently the direct-to-fan channel is about 2% to 3% of topline revenue and 5% of margin for artists that execute well.  Have realistic expectations about where this all begins.
  2. The right measure of success today is fan acquisitions.  For example, we have seen several artists ramp from a few thousand fans early in year to 20x that number today. These fans offer a direct channel with no cost of remarketing per my earlier points.

The difference between artists who execute in the channel with core business principles in mind vs. the artist who does not is radical.  If artists or their agents want to keep more $$ in their pocket, they will need to do more work in the process.  Some folks will simply never make that adjustment and they will not be here for much longer.

You can find the full presentation here at http://www.flickr.com/photos/36166805@N06/sets/72157622423041571/show/.  I look forward to the continued debate and thank you for your time.  Now go listen to some great music!

Peace,

James Lamberti

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9 Responses to “A Data-Driven Artist and Fan Perspective”

  1. Suzanne Lainson Says:

    Thanks for this. It can be so hard to convince musicians and their teams that they need to begin thinking of themselves as brands. Having Topspin’s experience to back this up will help a lot.

    One quick question: Do you mean “there is no digital MUSIC channel contributing more than 10% of sales volume for the artist directly.”

    Or do you mean there is no digital channel of any kind contributing more than 10% of sales volume all kinds (music, merch, etc.) to the artist?

  2. Are You Selling a $16 Piece of Plastic? « eleetmusic – Direction in music, marketing and business Says:

    [...] Friday, Topspin VP of Marketing and Artist Services, James Lamberti, posted a blog entitled, “A Data Driven Artist and Fan Perspective“, as commentary to his panel at Digital Music Forum West. Lamberti rounded out a 2 day [...]

  3. MusicBizGuy Says:

    Band metrics and analytics are becoming increasingly important in the new music business of the future. They will help business savvy artists, their managers and agents gather and manage data that will narrow their marketing focus and tell them where it’s best to spend their time, money and business energy to get the best return on their investment. By pinpointing the bands and artists which are most organized and work the hardest and analyzing their data, record companies and those who feed into their discovery system will be able to decide which bands are the most likely to succeed and therefore, the ones on which they should take the biggest risk. However, on no level or at anytime will metrics and analytics ever replace the instincts of the human mind and the emotions of the human heart that together form the intangible core that bonds men and women to the music they love.

  4. SaY What: Amy Winehouse, download vs. stream, more | Shock and Yawn Magazine Says:

    [...] “Artists are brands with many products to sell.” This is probably way too business for most of you, but it’s a decent blog posts at Top Spin about how the business is changing, and how artists who are giving away sample downloads have a much better conversion rate than those who only stream (four times!). This is interesting, click here. [...]

  5. Stone Throwing Youths Says:

    Great points. The trouble for everyone is how fragmented things are at the moment. At least 3 online social network like profiles should be used regularly by an act to promote their music, which really tends to start to take from the whole “musicians make music” thing?

    Is it not possible that a dominant digital player will emerge out of the currently fragmented market. What we now consider the traiditional record industry, the one thats dying at the moment, that emerged from many many small lables. Why won’t the same happen again?

  6. James Lamberti Says:

    Hello All – Checking in to reply and clarify some questions:

    Suzanne: To answer your question, its the latter. Our data is the aggregate of all artists selling music and merch via their Topspin powered website.

    MusicBizGuy: I agree with you 100%. In fact if you look at my preso, you will see the formula I believe in is as follows:
    1. Identify emerging acts with data
    2. Listen to their music and if you believe it yourself, seed them with some $$ (call it an Angel round) and train them to work hard themselves.
    3. For those that you see work hard and get an audience reaction as read through the data, spend much more $$.
    Really its a different way to contract, use data to mitigate risk, and it absolutely requires good old human A&R.

    Stone Throwing Youths: The problem you describe, fragmentation, is at the heart of marketing woes for this industry and many others. What is possible is to offer artists technology to manage this workflow easily (this is one of the key value props of Topspin FYI). Idea is to make this fragmented marketing effort easier and measureable so they can go make their art and focus their marketing from an integrated back end. Or, if they are successful enough, hire someone at a reasonable rate to do it for them.

    As for the question re: a dominant digital player? Maybe, but it seems unlikely we will see the equivalent of 4 massive players in the market again anytime soon. Lots and lots of middle class artists will probably yield lots and lots of medium size companies to help them.

  7. Suzanne Lainson Says:

    “there is no digital channel contributing more than 10% of sales volume for the artist directly.

    “Our data is the aggregate of all artists selling music and merch via their Topspin powered website.”

    Okay, to clarify. Are you saying that no digital channel, including Topspin, is contributing more than 10% of sales of anything to a band? So most of their sales are coming offline and from an aggregate of digital sites?

    I’m fascinated by actual business plans for bands, so I like to break down everything as much as possible in terms of how many fans are spending how much, for what, and through what channels? I know people are also starting to talk about Customer Lifetime Value for music fans, so the more benchmark numbers we can generate, the better for all of us.

  8. DMF and New Noise SB. The New Music Industry « For MusicKind Blog Says:

    [...] On a more productive perspective, James Lamberti from Topspin gave a great presentation on data collected from artists and fans in a Direct-To-Fan business model. If I could encourage checking out anything that I learned last week, it would be this. You can check out the presentation given at Digital Music Forum here and an analysis of his presentation here. [...]

  9. Grudaemmim Says:

    [...] em seu artigo 1000 True Fans, e tantos mais já reafirmaram. Como o pessoal da TopSpin com seu A Data-Driven Artist and Fan Perspective, artigo que analisa o mercado da música sob a perspectiva da relação [...]

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